Editorial Reviews:
Synopsis
Pajama Sam is off on a nutritiously edible adventureProduct InformationMeet Sam an ordinary kid who with his red cape turns into Pajama Sam"Superhero" and is ready to face his fears and overcome challenges.Pajama Sam 3: You Are What You Eat From Your Head To Your Fee challenges andinspires kids to observe details and solve problems in creative and flexibleways. Kids play with fun characters as they discover and explore captivatingworlds where they direct the journey at their own pace.Pajama Sam chases down some snickering cookies only to find himself in themidst of a food squabble! The fats and the sweets are taking over MopTop Islandand an emergency peace conference has been called but four of the delegates aremissing! Now it’s your turn to spring into action to help Pajama Sam find themissing delegates put a stop to the sticky quarrels bring peace to MopTopIsland and still make it home in time for dinner.Educational FeatureListening and decision-making skills. Inductive and deductive reasoning. Sequencing and memory skills.KeyFeatures IncludeInteractListen closely when you talk with each character. There might be a clue in theirreply that could help you solve a problem!Explore and LearnInvestigate every location. There is something new to learn with every click.Windows RequirementsWindows 95 98 Me XP Pentium 90MHz or higher 16MB of RAM 4X CD-ROM DriveMacintosh RequirementsMacintosh OS 7.5.3 to 9.x 80MHz PowerPC 16MB of RAM 4X CD-ROM Drive
Amazon.com Review
Pajama Sam always helps those in need, and in
Pajama Sam 3: You Are What You Eat from Your Head to Your Feet, the entire food pyramid requires his aid. Fats and sweets are clashing with more nutritious foods, and an all-out war is looming. A peace conference has been organized, so the various food groups can settle their differences, but clever sabotage by the desserts has trapped the conference delegates! It is up to Sam to locate and free the imprisoned foods before the ultimate food fight breaks out.
A third-person role-playing game for children, ages 3 to 8 years, Pajama Sam 3 provides a fun test of players' problem-solving abilities while not so subtly educating them about nutritional balance and proper eating habits. Players take Sam through the terrain of a surreal human body in the search for the missing conference delegates. To liberate them, Sam must gather up clues and tools that litter this body from its brain to its toes. He travels through the circulatory system by riding a friendly chocolate doughnut named Sprinkle, exploring the body's various locales and interacting with chatty foodstuffs. The game also has a small number of arcade sequences, such as a skiing simulation and a race through a library, where you must find a book while simultaneously dodging the librarian's shelving cart. Additionally, players must find hidden box tops in each new locale that they visit.
Pajama Sam 3's challenges fall in the medium range of difficulty. None of the puzzles is very tough, and as long as players keep investigating the various game screens and talking to the other characters, they are sure to find all the tools they need to complete their quest. Characters provide easy-to-follow verbal instructions with stress on the most critical elements, making this well-designed game fun and ideal for newer players. More experienced users will enjoy Sam's adventure, but they will finish You Are What You Eat too easily, and it has limited replay potential. But for fans of Pajama Sam, or any child interested in playing while learning the basics of nutrition, this is a delightful game. (Ages 3-8) --Alyx Dellamonica
Amazon.com Product Description
Humongous Entertainment's Pajama Sam chases down some snickering cookies, only to find himself in the midst of a food squabble! The fats and the sweets are forcing the healthy foods off of MopTop Island. An emergency peace conference has been called, to calm the MopTop Island population, but 4 of the delegates are missing! Now, it's your turn to spring into action to help Pajama Sam to find the missing delegates, put a stop to the sticky quarrels, and fix a few problems along the way. Our caped-hero is able to bring unity to the island and still make it home in time for dinner!